Co-op, Controls & Saves / task guide

Delverium Death Penalty: Money, Items and Permadeath Choices

The community character-creation reference lists three death-penalty choices: Drop all Money, Drop all Items and Permadeath. This is a character option, while Casual/Normal/Hard and Horde Mode belong to world creation. Choose the consequence you want before starting the run rather than assuming an easier world removes it.

Early Access · community reference observed October 3, 2026; later official changes take precedence

Compare the three labels

Character choiceRisk to considerSuitable decision question
Drop all MoneyThe option names carried money as the death cost.Would you rather put currency at risk while learning combat?
Drop all ItemsThe option names carried items as the death cost.Are you willing to put an expedition's equipment and supplies at risk?
PermadeathA permanent character-loss mode, rather than an ordinary recovery run.Do you want that consequence for this character?

These are the source's creation labels. It does not document every dropped-container rule, despawn timer, recovery distance or interaction with a party's other characters. Do not base a recovery plan on an invented grace period.

Set the option in the right place

  1. During character creation, inspect the death-penalty field and choose the intended label.
  2. Then choose the world settings separately. The world's difficulty and Horde option concern encounters, not the same character field.
  3. Before a long cave trip, leave surplus supplies at your base and prepare a return route appropriate to your chosen risk.
  4. Use a valid shelter and bed for spawn planning; a world containing a house outline does not establish that you set its spawn point.

For an existing character

The cited reference describes creation choices, not a supported in-game penalty switch for an existing character. The community world-file editor guide concerns a world copy and does not prove that it edits this character field. Avoid overwriting saves to try to change a different setting.

Mana after death is a separate version issue

Official v0.1.0.3 fixed mana not resetting after sleeping or respawning. If that is your symptom, check the game version before treating it as a death-penalty rule. For surviving the next attempt, compare food, mana supplies and your armour.

Sources for this guide

Based on the dated developer or player answers above; this is not a report of our own in-game test. How we use sources.