Co-op, Controls & Saves / task guide

Delverium Save Location: Character, World and Backup Folders

On Windows, the full game's saves live under AppData\LocalLow\Sagestone Games\Delverium\Users\[SteamID]\Saves. Player and World are separate subfolders. Back up the intended files while the game is closed; importing a demo character does not convert a demo world.

Public documentation observed October 4, 2026 UTC; community/server instructions are limited to the named software

Find the full-game folder

Paste %appdata%\..\LocalLow\Sagestone Games\Delverium\Users\ into Windows Explorer, choose your Steam-ID folder and open Saves. Use Player for characters and World for world files. The community world editor identifies its world files with the .wsv extension.

Make a separate backup

  1. Exit the game and let the normal Steam sync finish.
  2. Copy the character/world files or the complete relevant save directory into a separately named backup folder.
  3. Record the world or character name, game build and date beside the copy.
  4. Keep the original untouched when experimenting with an editor or manual import.

A separate character backup does not include buildings and exploration from the world; include both subfolders if that is what you intend to preserve.

Demo character location differs

In the Steam library, right-click Delverium Demo, choose Manage → Browse local files, then open Users\[SteamID]\Saves\Player\. The developer's manual import copies the desired player save into the full game's Player folder. Read the full procedure before copying, and preserve any full-game file that has the same name.

Proton world-folder reference

The community world-editor author gives the corresponding prefix under SteamLibrary/steamapps/compatdata/2710040/pfx/drive_c/users/steamuser/AppData/LocalLow/Sagestone Games/Delverium/Users/, followed by Steam ID and Saves/World. Library locations differ by installation; this path is a community Proton reference, not a claim of a native Linux version or a tested cloud rollback.

Sources for this guide

Based on the dated developer or player answers above; this is not a report of our own in-game test. How we use sources.